In this video we’re gonna create an amazing 3D Sphere Animation With Vanilla JavaScript, So I recommend you to watch the whole video because we’re gonna learn a lot of stuff…!
How To Create 3D Sphere Animation With Vanilla JavaScript
HTML Codes
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>3D Sphere Animation Vanilla JavaScript</title>
<link rel="stylesheet" href="style.css" />
</head>
<body>
<div class="main-wrapper">
<div class="sphere-wrapper"></div>
</div>
<script src="script.js"></script>
</body>
</html>
CSS Codes
* {
padding: 0;
margin: 0;
box-sizing: border-box;
}
body {
height: 100vh;
overflow: hidden;
background-color: rgb(5, 6, 48);
}
.main-wrapper {
display: flex;
position: absolute;
transform-style: preserve-3d;
perspective: 400px;
inset: 0;
align-items: center;
justify-content: center;
}
.sphere-wrapper {
transform-style: preserve-3d;
width: 300px;
height: 300px;
position: relative;
animation: rotate3d 15s linear infinite;
}
.plane {
position: absolute;
transform-style: preserve-3d;
inset: 0;
}
.spoke {
transform-origin: 0 0;
transform-style: preserve-3d;
position: absolute;
left: 50%;
top: 50%;
height: 200px;
width: 0;
}
.dot {
position: absolute;
width: 6px;
height: 6px;
border-radius: 50%;
left: -3px;
top: 100%;
transform: rotateX(90deg);
}
@keyframes rotate3d {
0% {
transform: rotate3d(1, 1, 1, 0deg);
}
25% {
transform: rotate3d(1, 1, 1, 90deg);
}
50% {
transform: rotate3d(1, 1, 1, 180deg);
}
75% {
transform: rotate3d(1, 1, 1, 270deg);
}
100% {
transform: rotate3d(1, 1, 1, 360deg);
}
}
@keyframes pulsate {
0% {
transform: rotateX(90deg) scale(0.3) translateZ(20px);
}
100% {
transform: rotateX(90deg) scale(1) translateZ(0);
}
}
JavaScript Codes
let x = 1;
while (x <= 12) {
let plane = document.createElement('div');
plane.className = `plane plane-${x}`;
plane.style.transform = `rotateY(${x * 15}deg)`;
document.querySelector('.sphere-wrapper').appendChild(plane);
for (y = 1; y <= 36; y++) {
let spoke = document.createElement('div');
spoke.className = `spoke spoke-${y}`;
spoke.innerHTML = ` <div class="dot" style="background-color:${
y % 2 === 0 ? '#00fffa' : '#ff9800'
}; animation: pulsate .5s infinite ${aDelay(y)}s alternate both"></div>`;
spoke.style.transform = `rotateZ(${y}0deg)`;
document.querySelector(`.plane-${x}`).appendChild(spoke);
}
x++;
}
function aDelay(t) {
switch (t) {
case 1:
case 35:
return 0.05;
case 2:
case 34:
return 0.1;
case 3:
case 33:
return 0.15;
case 4:
case 34:
return 0.2;
case 5:
case 33:
return 0.25;
case 6:
case 30:
return 0.3;
case 7:
case 29:
return 0.35;
case 8:
case 28:
return 0.4;
case 9:
case 27:
return 0.45;
case 10:
case 26:
return 0.5;
case 11:
case 25:
return 0.55;
case 12:
case 24:
return 0.6;
case 13:
case 23:
return 0.65;
case 14:
case 22:
return 0.7;
case 15:
case 21:
return 0.75;
case 16:
case 20:
return 0.8;
case 17:
case 19:
return 0.85;
case 18:
return 0.95;
case 36:
return 0;
default:
return 1;
}
}